• Accessibility Review: Figure Case – Button Labels

    The Accessibility Review series uses real world apps to provide examples of common accessibility issues and provide tips on how to fix them. Each of the developers has kindly volunteered their app to be tested. Figure Case is an app to help organise a tabletop miniature collection created by Simon Nickel. The app helps to…

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  • Accessibility Review: Huh? – International languages

    The Accessibility Review series uses real world apps to provide examples of common accessibility issues and provide tips on how to fix them. Each of the developers has kindly volunteered their app to be tested. Huh? is a dictionary and thesaurus app from Peter Yaacoub. Enter a word into the search bar then choose a…

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  • iOS 14: Custom Accessibility Content

    Each year at WWDC Xcode Santa brings us exciting new APIs to play with, and this year our accessibility present is Customized Accessibility Content. This API flew under the radar a little, I’m told this is because it’s so new there wasn’t even time for inclusion at WWDC. But this new feature helps to solve…

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  • Quick Win – Text Contrast

    How many shades of grey do you use in your app? OK, maybe thats a bit cruel towards designers, grey is a great colour, but the problem with grey is that it can be deceptively difficult to distinguish from a background. And this problem is not just limited to greys – lighter colours too can…

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  • Quick Win – Image Descriptions

    Images are a major part of our apps. They add meaning and interest, they give your app character and context. The adage is that a picture is worth a thousand words. But if you can’t see the image clearly, how do you know what those words are? If you aren’t providing image descriptions in your…

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  • Quick Win – Support Landscape

    If you have a regulatory requirement to provide accessibility in your app (spoiler, you do) the chances are it will say you have a requirement to reach WCAG AA. While this is likely meaningless to anyone other an accessibility professionals, in short it means you are providing the minimum level of accessibility features required to…

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  • Quick Win – Support Dark Mode

    Many people don’t realise dark mode is an accessibility feature. It’s often just considered a nice to have, a cool extra feature that power users will love. But dark mode is also a valuable accessibility feature. Some types of visual impairment can make it painful to look at bright colours, or large blocks of white…

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  • When to use Accessibility Labels

    There’s a few circumstances when you’ll want to set your own accessibility label, such as… An interactive element that you haven’t given a text value to, such as an image button. An interactive element with a long visual label. An interactive element with a short visual label that takes context from your design. A control…

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  • About Mobile A11y

    About Mobile A11y # Mobile A11y is a blog about building accessible mobile apps written by a mobile developer and accessibility expert. The site is intended to be practical, and mostly code-focused, but you might also find thoughts on testing and design for mobile accessibility too. The site is aimed at developers rather than accessibility…

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  • A11y is not accessible

    Accessibility is a long word. It’s not the simplest of words to read or to spell, so it seems like a word that would be a good candidate for abbreviation. The common abbreviation of accessibility is a11y. We take the A and Y from the beginning and end of accessibility, and 11 for the number…

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